![]() ![]() Go hunt for Wolves nearby and get their leather and teeth. You'll be up against wolves soon, who aren't terribly impressed with your feeble melee weapons at this stage.Ĭraft tools, and make bunny traps which gets you meat and sheep. Maybe you'll get lucky and get a bow and arrows. Go look at the houses and structure for chests and loot. ![]() You'll need food, flint, and twigs, which all spawn endlessly on the beach. There are no monsters, except if you're really unlucky and get a slow moving croc that spotted you while close to the water, or at night a zombie spawns (those are super rare on the starter beach so don't worry).įor this reason, I chose the starter beach as my home base for the starter island (or bottom island, as you'll find out soon enough). When you're just starting out, you'll be without equipment, but the beach you start on is a what I'd call newbie friendly. Your objective is to disable all the towers on the island - well actually on 3 islands plus a central island, but we'll get to that.Ĭhoosing a home base. The story is bare bones as well, but let me give you the basics on what to do, in case you're confused. The game is not really super informative on what to do. Normally I just look at the website, but there wasn't enough info there for this small game, so I figured I'd make a post here. However, my biggest curiosity about the game was how long it would take. I just completed the game 5 minutes ago, but it was iOS, so I can't type in a review on steam. However, one hardly delivers.Hey everyone. Due to these problems, Radiation Island is an entertaining game, full of potential. Enemies have some bizarre behaviors too, with things like “flying” tigers happening frequently. Unfortunately, it has frequents slowdowns, objects do pop out in front of you constantly, not to mention the very bland low budge art style. At some moments, when you’re at the top of a mountain and look at the full stared skyboxes and huge draw distance, you get a glimpse of what Radiation Island could be. For a game that is so heavily focused on creating and maintaining an immersive atmosphere, Radiation Island manages to break your immersion at every possible opportunity. While this is a small detriment – it would be good to be able to take the towers in any order you want –, towers are full of enemies, and stand out as challenging fortresses.Įven though there are some rough edges when it comes to Radiation Island’s survival and crafting systems – cumbersome menus, for instance – it is nothing compared to the game’s overall graphic and performance quality. ![]() In order to deactivate a tower, you need a serial code, found on journals, so there’s a very strict order for you to follow. This sense of purpose matches perfectly with the survival mechanics of Radiation Island, because even the more bureaucratic actions (farming resources to resupply your stocks) become meaningful, a true preparation for the upcoming challenges. You slowly learn about an intricate sci-fi sub-plot, which ultimately leads you in a journey to deactivate all the “tesla towers” positioned across the island. What encourages you to thrive and explore is the promises of better loot, and also the underlying narrative about the past of the mysterious island.Īs you explore the place, you find journal pages written by its inhabitants. You never know what animal or creature may be lurking on the vicinities, and you never feel safe while exploring the island, especially during the nights. From there, you must do your best to survive through the dangers of the island, while you try to figure out what happened there.Īs you can expect from the genre, part of the fun is having a constant feeling of danger. Stranded on an empty beach, having nothing but a hungry meter that’ll slowly decrease, you must collect twigs and rocks in order to craft improvised tools and weapons to aid in your survival. If you’ve played any of those games, you’ll have a very good idea of its initial hours. ![]() Previously released on mobile devices, Radiation Island is a FPS survival game that reminds of games like Rust and The Forest. While there’s no official early access program on Switch – and Nintendo’s QA hardly ever fails –, an early access game is what Radiation Island looks like, which is a shame, because it is, in fact, an ambitious game, and has a true compelling gameplay loop. Unfortunately, we’ve also seen early access being used as an excuse to release unfinished and unpolished games, that are often abandoned with no future support or updates. Radioactivity is the least of your problems.Įver since early access has become a reality in modern gaming, we’ve seen a series of very successful games taking advantage of it to gather feedback early in development. ![]()
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